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Thread Statistics | Show CCP posts - 1 post(s) |

Iso'gen Breau
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Posted - 2011.05.20 00:20:00 -
[1]
If this was a ship item used in PVP, CCP would either get rid of the item or replace it with something similar. The one time ships and items that have been given out by CCP do not give an avantage over other players like T2 BPOs do.
Just look at the numbers ...take making a Gallente Recon ship Araza: At this moment (using Eve-Markets site) componet cost tfor this ship is ave at 69 mill with a 0 ME. It cost me with an invented BPC around 90mill not to mention the ave of around 24 Gallente Starship Datacorse and 24 Mech data cores, plus the invention and copying cost, and the 2 extra days it takes to invent and copy.
Orge IIs are even worse, with all the datacore cost and extra materials it takes more isk then you can sell them at.
Plain and simple T2 BPO are an unfair advantage in the market place that have no equivalent replacement for incoming players. CCP has to ask itself, if it stopped the drops on all the best deadspace mods and didn't replace them with anything equivalent or better would they keep all those items in game giving those players an unfair adavantage in PVP? If the answer is no then T2 BPO need to be removed .... end of story!
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Iso'gen Breau
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Posted - 2011.05.20 01:16:00 -
[2]
Harvester Minning Drones are not PVP items and are with the argument as T2 BPOs. My point is when CCP sees something that is unbalancing PVP they change it but ignore anything that unbalances other parts of the game. Some of us never do PVP or PVE. Blasters have been changed to balance the game. So have SBs, and I could go on. If CCP is gona chance things to more balance out PVP then they need to do the same to minning, industry and every other part of the game.
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Iso'gen Breau
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Posted - 2011.05.20 01:27:00 -
[3]
To better clarify, ship and ship items don't stop dropping. CCP adjust them to 'balance' them better. I would like to see T2 BPOs brought back, but balance game play with something like, reset all to -4/-4 ME/PE and can't be researched but can use descriptors or datacores in copying them to adjust it.
My main beef with all this is CCP has constantly changed ship and ship mods for balanced play, but like I said I really don't PVP/PVE. I mine and manufacture, and CCP has just left player like me high and dry.
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Iso'gen Breau
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Posted - 2011.05.20 01:33:00 -
[4]
and I am sorry to all you T2 BPO owners ...no matter what CCP does in the end they have NEVER refunded isk! SPs yes but I don't belive they will ever refund the isk investment you have spent if they change or remove the BPs.
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Iso'gen Breau
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Posted - 2011.05.20 02:07:00 -
[5]
Quote: \Do you think you as an inventor would make more ISK in the long run ? Bad news there - you won't. In the short run, sure, you will. But in the long run you'll most likely end up earning less than you do now. And _all_ T2 items will be more expensive. So your purchasing power for your labor will go down noticeably. How exactly does that help you ? Why is that end result any better ?/quote]
That may not be the cast. There are tons of econmic theories out there, and some would say most T2 items would become less expensive with all manufactures on a level playing field. EVE's market itself supports this theory. Black Ops and other items that have no t2 BPO do have a lower profit % then some of the other t2 items that do have BPOs. Some items would go up, but it is just all likely that the majority of t2 items would stay the same price.
My main argument still stands, someone with a t2 bpo that no longer 'droppes' will always be able to out produce me no matter if our skills are the same or not. If it was a blaster that no longer drops and out dpses anyone one with the best droppable blaster when two players had the same skills, CCP would change something to balance it out.
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Iso'gen Breau
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Posted - 2011.05.20 02:10:00 -
[6]
sorry about the mess up with the quote :)
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Iso'gen Breau
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Posted - 2011.05.20 02:37:00 -
[7]
In fact I could use econmic theories to say if things stay the same it will force inventor out of the market completely leaving those with t2 bpos the only producers of t2 mods.
Deadspace items are so much better then t2 items. The more time passes; the more sp and isk players will have to get or buy these items. That in turn will lower the demand for t2 items over time. With the end resolt being, those that produce t2 items for the lowest price(i.e. those with T2 BPOs) will be the only ones player buy from.
So we could back and forth about if it would be better for or the market or my pocket book if they stayed or not. It comes down to in game play machanics they unbalance a certain part of the game and have no equalent for new players to get.
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Iso'gen Breau
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Posted - 2011.05.21 00:06:00 -
[8]
I am sorry Akila T no matter how you try to justife how t2 BPOs are good for the market; the fact is (as we keep trying to point out to you) those with t2 bpos are playing with a different set of rules then the rest of us! When CCP changed SBs from frigs with cruise missles stats to ones with torp stats, did my old SB stay the same, HELL NO ( and I wish it would have). I don't give a crap what removing them would do to the market or my pocket book! You wanted a good reason to have them removed well I am sorry there is no better reason then that they are using a different set of rules then the rest of us when it comes to t2 manufacturing, and that has to change, PEROID! I am tried or hearing arguments on how this will effect the market. The simple matter is you have 2 groups of people using 2 different sets of rules for the same thing. People don't like it and it will always be an issue (get worse as more people play and get into invention).
So get over the whole this will be bad for the market crap! This is not about it; it is about everyone using the same rules of the game. To me t2 BPOs which let you skip the whole invention is on the same level as a bug, and the people who use them are the same as people who use a bug! Useing a bug is using a loop hole in the rules to get around the way the system is suppose to work, and there is nothing you can say to make be believe the t2 BPOs don't fit this to a T.
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Iso'gen Breau
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Posted - 2011.05.21 03:18:00 -
[9]
By very definition, this is an exploit, bug, whatever you want to call it. Yes it is an exploit CCP is alowing, maybeing even embracing.
I want to get the facts strait: IT IS NOT A SMIPLE MATTER OF GETTING ENOUGH ISK AND I CAN GET A T2 BPO. A player has to be willing to put one up to sell. So yes it is an item I can't work to get on my own. If everyone with a Rattlesnake removes their sell orders there is still a way for me to try and get one on my own.
Invention is the way the game works now for t2 manufacturing, any other way then that is an exploit by definition(whether or not CCP is choicing to alow it). I personally think we should all post bug reports on it.
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Iso'gen Breau
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Posted - 2011.05.21 03:53:00 -
[10]
I find it insulting that you are pretty much saying all manufacturing player are in it to for the isk. I like manufacturing and inventing, and find it fun. I wouldn't be paying to do it if I didn't find it fun. The majority of EVE players are that way too. They are doing what they do for fun, and try to make isk so they can buy more stuff to keep having fun. So isk may be what is comes right down to for you, but not for everyone. Maybe it's just the way I grow up that everyone should be treated equal and laws should be the same for everyone. I see this as the same thing. Invention is the way manufacturing is suppose to been in the game now, so why is there still a way for people get around this?
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Iso'gen Breau
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Posted - 2011.05.21 04:14:00 -
[11]
And no I am not that stupid. It is not just a simple matter of getting the isk. I is a matter of getting the isk AND having a player willing to sell one to you. Just because there are contracts out to sell them doesn't mean all the players that have them will deside to horde them and not sell. To tell me it is a simple matter of getting the isk to buy one just like saying because I can buy gas today there will be gas to buy in 100 years.
And yes this is an exploit. Not all exploits are cheats, and an exploit can be something that are not disalowed by the terms of service or rules of the game. A exploit is using flaw or bug to your adavantage in a manner to get around the rules of the game. The rules of the game to manufacture t2 is to copy then invent. So even though CCP let these in the game, it still is a way around invention for t2 manufacturing. Plain and simple that is an exploit.
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Iso'gen Breau
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Posted - 2011.05.21 04:45:00 -
[12]
If it was was suppose to be an alternative lottery would still be in effect along with invention. No it is a replacement.
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